The former chef and actor Ulrich Blum has been a full-time game designer since 2011 and lives in Cologne. He ist the recipient of the 2009 Game Design Scholarship by the jury Spiel des Jahres. From 2013 to 2015 he was chairman of the board for the SAZ. Apart from classical board and card games he published several hybrid games (analog games enhanced with digital elements). He also designs games and playful solutions for companies and museums.
Daniel Danzer is a theater director, screenwriter and media educator for film and video. Working as a game designer since 2007, he started a successful crowdfunding campaign in 2013 for his game "Steam Noir: Revolution", which he later self-published. Since 2009 he has been involved in the SAZ, both as a member of the jury for the ALEX Media Prize and the coordinator of the Regional Group West in the Stuttgart area.
Hilko Drude lives in Göttingen and works as a language teacher in adult education. His first game "Pari" was published in 2008, and seven others have followed since then. He loves playing short games with simple rules. His blog "Du bist dran!" ("It's your turn!") deals mostly with games and the gaming scene in faraway countries.
Aaron Haag lives in Munich and became a game designer in 2010. Previously, he worked in the telecommunications industry as a manager and consultant. He is a SAZ member since 2013. His first game was “Yunnan”, published by Argentum Verlag in 2013. He is taking care of the SAZ Facebook account and commits himself in the Regional Group Munich / Southern Bavaria.
Anna Oppolzer is an art historian and lives in Heidelberg together with her husband Stefan Kloß. There, the two run a small office in the Cultural and Creative Industries Center DEZERNAT 16, working together on various projects, in particular on new game designs. She was nominated for the Game Designers Scholarship 2015 and is a laureate of the 1st German Game Designer Competition.
Stefan Risthaus lives in Wolfsburg; he is a game designer since 2004 and a lawyer in his main profession, specializing in industrial and intellectual property rights. He is a member of the WG Contracts. His well-known game “Level X” was released in 2010 by Schmidt Spiele. One of his recent games is “Arkwright” published by Spielworxx. Other games by him have been published under the label Ostia Games.